I’d be lying if I said I didn’t have an interest in virtual reality.
I’ve been to a couple of VR conferences and watched the demos, which were all incredibly compelling.
But none of them made me want to actually go buy a VR headset.
Instead, I found myself sitting through videos about how to make something that’s basically a video game experience with a few extra features like a built-in VR headset and a screen, which means I was forced to watch a bunch of YouTube videos while my brain was thinking about how I wanted to get home to the couch.
So I decided to do what the VR industry does best: I set out to make my own virtual reality experience.
The problem with trying to make one is that the first few times you try it, you end up with something that feels like it’s not quite VR, which can feel like a disservice to the VR community.
In a lot of ways, this is the real tragedy of VR.
People are buying headsets and games, but they’re only interested in the virtual reality portion of it, and it’s pretty much there to sell.
And the first time you actually get into VR, you’re going to get a little bored and feel like you don’t really understand what’s going on, or that you’re just missing something, or just feel like your brain has gone crazy and you don to do anything to fix it.
The second time you try to play the experience, it’s really hard to find something interesting to do.
The best VR experiences are the ones that really take the best of VR and build a better version of it.
So my goal was to build something that I could experience that way, and then get into it when I wanted, rather than just go in and try to go back and rewatch my previous experiences.
And then I would probably not go back to the store for weeks, if not months, until I felt like I had a better experience.
I also wanted to try something that had an easier to understand interface, which is why I wanted the interface to be easy to use.
And I wanted it to be a game that had a lot more variety.
But that’s not to say it couldn’t be fun.
You don’t have to buy a game or a headset to enjoy a VR game, and you can certainly enjoy the experiences that are made for the Oculus Rift, HTC Vive, PlayStation VR, and even the Samsung Gear VR.
But there’s so much more you can do with a VR device than just look around.
I tried to put together a few experiences that had something to do with the outdoors and natural landscapes, or even just being in nature, but I also made them for the iPhone, the iPad, and the Apple TV.
I’m a big fan of apps like Houdini, and I like to create games with apps, too.
You can make games that are more immersive and more visually interesting than you would with a normal smartphone, tablet, or computer.
So here are a few of my favorites: The Wild West.
I really liked how immersive the Wild West VR experience was, and how much it felt like you were in a wild, wild, Wild West setting.
It was pretty much like walking into a desert and playing around in it, without any of the technology or the limitations that a game like a Borderlands or a Dead Rising VR experience has.
Climbing Mount Everest.
This was a game where you were a mountain climber who was trying to scale Everest and try and climb to the top.
It looked amazing.
I love that they used an iPhone app to do that, and that was really cool.
I could go on and on about how great the 360-degree panoramic camera was and how cool it was to use in VR, but at least they had a way to tell me when I was getting close to the highest point in the world.
This game was made by the same folks behind Mountain Goat.
And if you’ve ever played Mountain Goat, you know that skiing is an incredibly challenging sport.
So this is definitely one of my favorite VR experiences because it had that same kind of challenge.
Mount Everest is pretty well known for being one of the hardest ski peaks in the whole world, and Skyline Skies the most difficult ski mountain in the entire world.
So it was really interesting to me to see how they had recreated the mountains in VR.
The mountains are still really steep, but the view from the top is incredible.
It’s very easy to get lost, and if you’re not really familiar with VR, it can feel weird and unnatural.
The fact that it was a real ski resort was a really nice touch, too, because it made me feel like I was in a real place. A real